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CREDITS


Directors

Lucas Captan - Art direction

Serena - Programming direction


Artists

Lucas Captan - Character Sprites, Background, GUI, title screen

Sebastian - Tutorial UI, Store UI


Programmer

Serena - Speech bubble mechanics

Sally - Player movement, Enemy spawning

Joella - Store management

Verbal Violence is a 2D action RPG about an artist transported into a zombie comic who must talk her way out

Set around the theme: Bubble

Created in: 48 hours


This game follows a comic book artist who is transported into her comic and can use speech bubbles to fight her way out. Use 3 different types of speech bubble to attack zombies and make money to modify her speech bubbles.

CREATED FOR:

CREATED WITH:

Verbal Violence

Creation Process

Story

The team quickly decided on making a game about speech bubbles in order to create something unique in comparison to what we believed others would make. So we came up with a comic book artist who gets transported into their own comic and has to survive the situation that she drew.


Gameplay

The core gameplay centered around the character speaking, thinking, or yelling at enemies to kill them. Then after each wave is passed, you get a shop to modify your bubbles. Getting 2 bubbles with the same effect creates a special, which effects everything the player does and allows for interesting builds and outcomes.


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